lefttp.blogg.se

Everblue 2 wooden screw
Everblue 2 wooden screw











Yeah well, my opinion about Everblue 2.hmmm. It's a crying shame this game was tossed out to sea by reviewers, but there's still a few copies floating on the waves for you more daring treasure hunters. It's an all too rare treat to play something as delightfully idiosyncratic and well made as a game like Everblue 2.

#Everblue 2 wooden screw series#

Any gamer looking for a unique experience should give the Everblue series a try (also the spiritual-yet-different sequels Endless Ocean and Endless Ocean: Blue World). Exploring the ocean floors, navigating spooky ships, uncovering ancient mysteries, and just having laughs with the locals was well worth the investment. But that's not to say I didn't enjoy my time with Everblue 2. I never had the same sense of dread or panic as I often did with the first Everblue. Personally I think Arika went a little too far, and Everblue 2 is a bit facile. It's quite obvious Arika tried to make Everblue 2 more accessible than the first. Wrecks are smaller with designs more linear and confined, finding lost wrecks is more intuitive, environment puzzles are simpler, salvaging rare synthesis items is easy, and running out of air is almost impossible unless the player is totally careless. That said, I want to point out that Everblue 2 is a significantly more accommodating experience than the original Everblue. You will also find your HP leveling up the more you dive, and seeking better diving equipment is a constant goal. If one were to choose to do all of it (including the copious post-game content), it'd likely stretch the ~10 hour completion time into ~30 hours.

everblue 2 wooden screw

Outside the main story missions, there's lots of optional sidequests, collectables, fish finding, and other such alternative gameplay. The meat is the sumptuous diving, and that part is always super immersive. Honestly the island town simply acts as a hub interface rather than an immersive experience, and that's fine. Whether it's conversing with locals, shopping for new gear, or hitting up the auction house, everything is menu based. But when you're on land, the 2D island town is represented from a bird's eye view, and interaction is done in a menu fashion. While diving the game is all polygonal and the camera is first person. This is made more challenging by limited HP, always dwindling air supply, sometimes confusing environments, and occasionally dangerous aquatic fauna. Typically you're required to find a long lost wreck, dive to it, explore it, retrieve an object, and safely make your way back to surface again. Like the first Everblue, most of the gameplay focuses on salvaging. The plot is pretty interesting overall, with plenty of likeable characters and intriguing dialogue. Ultimately this rivalry gives way to an accidentally awakened elder legend, a dangerous force which must be quieted or else everyone on the island may end up dead. Eventually his club ends up fighting against an encroaching corporation that's more interested in ruthlessly stealing artifacts than preserving marine sanctuaries. From there he begins meeting more of the indigenous townsfolk, forming friendships and bonds. Having to start all over again is easy enough, as Leo's quickly indoctrinated into a local diving club. This time Leo ends up shipwrecked on an island he's never heard of, and loses all his gear. Yes indeed, Everblue 2's plot is a direct continuation of the original Everblue. Once again the player takes on the role of Leonardo Delfino, the protagonist of the original Everblue. Perhaps it was the total lack of violence and killing? Whatever the case, Everblue 2 is a great game, albeit not without some qualms admittedly. Unfortunately the concept of an action adventure RPG hybrid all about SCUBA salvaging didn't excite the average 2003 reviewer.

everblue 2 wooden screw

Perhaps even if they had played the original Everblue, USA reviewers still would have scored Everblue 2 low (as nearly all of them did). Unlike their luckier European counterparts, USA gamers had missed out on the original Everblue, and thus didn't have the same frame of reference. 9h 14m PlayedWhen Everblue 2 released in 2003 to the USA market, most reviewers didn't know what to make of it.











Everblue 2 wooden screw